Note: You can propose changes using the forum below.
The goal of this project is to create a virtual reality workshop where users can build things using virtual versions of real-life tools and materials. The program should track hand and finger movements in order to allow the user to manipulate objects in a fairly natural way.
Perfect realism is neither necessary nor desirable. For example, a force-feedback interface would be nice, but probably not worth the cost of the hardware. Instead, the interface should be somewhat forgiving, so that, for example, the handle of a hammer isn't crushed if the user squeezes it too far. Similarly, when drilling holes, it would be best if the drill always drills perfectly straight, and produces no debris.
At least the following objects should be included and functional:
- hammers, nails, screwdrivers, screws, drills, wrenches, nuts and bolts, various kinds of saws, various materials, rope, springs, bearings, motors, sensors, various types of mounting brackets, etc.
(This list is just to get things started. Please propose more objects using the forum below.)
It should also be possible to import and export CAD files.
Ideally, the motion tracking should be done entirely with webcams. (See http://www.fossfactory.org/project.php?p=p25 for a related idea.) Simple extra hardware (eg, gloves with colored fingers) would be acceptable.
Please provide suggestions for the display technology. It might be acceptable to have the user sitting in front of a large monitor. However, inexpensive VR goggles would probably provide a better interface.
I've set the initial funding goal of this project to $100k. Please use the "more"/"less" links near the thermometer if you think the goal needs to be higher or lower.
If you are interested in this project, please consider setting up a monthly sponsorship for it. (See http://www.fossfactory.org/account.php?tab=subscription)